If you get this error on each frame then you have probably moved the camera to the same position as the object (camera.z = 0). Change it a bit and the error should be fixed.


Comment by Vladimir on 2012-10-26 14:05:26 +0300

super(stage.stageWidth, stage.stageHeight, true, false, CameraType.FREE);

library: import org.papervision3d.cameras.CameraType;

It’s work camera.z = 0